Note

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4.3.4. Above ground state

PavedState
Requirement:Optional
Description:Initial wetness condition on Paved
Configuration:If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
BldgsState
Requirement:Optional
Description:Initial wetness condition on Bldgs
Configuration:If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
EveTrState
Requirement:Optional
Description:Initial wetness condition on EveTr
Configuration:If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
DecTrState
Requirement:Optional
Description:Initial wetness condition on DecTr
Configuration:If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
GrassState
Requirement:Optional
Description:Initial wetness condition on Grass
Configuration:If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
BSoilState
Requirement:Optional
Description:Initial wetness condition on BSoil
Configuration:If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).
WaterState
Requirement:Optional
Description:Initial wetness condition on Water
Configuration:For a large water body (e.g. river, sea, lake) set WaterState to a large value, e.g. 20000 mm; for small water bodies (e.g. ponds, fountains) set WaterState to smaller value, e.g. 1000 mm. This value must not exceed StateLimit specified in SUEWS_Water.txt . If unknown, model uses value of WaterDepth specified in SUEWS_Water.txt .