Note

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4.3.4. Above ground state

PavedState
Requirement

Optional

Description

Initial wetness condition on Paved

Configuration

If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).

BldgsState
Requirement

Optional

Description

Initial wetness condition on Bldgs

Configuration

If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).

EveTrState
Requirement

Optional

Description

Initial wetness condition on EveTr

Configuration

If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).

DecTrState
Requirement

Optional

Description

Initial wetness condition on DecTr

Configuration

If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).

GrassState
Requirement

Optional

Description

Initial wetness condition on Grass

Configuration

If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).

BSoilState
Requirement

Optional

Description

Initial wetness condition on BSoil

Configuration

If unknown, model assumes dry surfaces (acceptable as rainfall or irrigation will update these states quickly).

WaterState
Requirement

Optional

Description

Initial wetness condition on Water

Configuration

For a large water body (e.g. river, sea, lake) set WaterState to a large value, e.g. 20000 mm; for small water bodies (e.g. ponds, fountains) set WaterState to smaller value, e.g. 1000 mm. This value must not exceed StateLimit specified in SUEWS_Water.txt . If unknown, model uses value of WaterDepth specified in SUEWS_Water.txt .